A Drago Never Meant To Last
Real racing teams naturally come and go, but why is it unnatural when a top virtual team closes?
Real racing teams naturally come and go, but why is it unnatural when a top virtual team closes?
The easiest way to prevent a strike and the need to union bust, is to give your workers what they are asking for.
It's time to get off my high horse, because what's being lost with Racenet's closure is the loss of community.
You hear that Mr. Anderson? That is the sound of inevitability.
To learn that a company made a harness to revert that process to resemble what is raced on Sundays before paddle shifts became the norm caught me by surprise.
The new Tokyo Extreme Racer feels like home, and it is good to be back.
This PS2 demo of Burnout 3 Takedown may be just one race, but it's one race that led to a lasting legacy that cannot be understated.
Are we surprised the equivalent of an NIST standard electric car would be dead on arrival even if it wasn't of it's own doing?
Burnout 3: Takedown was a revolution that redefined the idea of what a racing game could be when it was released in 2004.
Redefining how Formula 1 races to where drivers and fans are comparing it to Mario Kart in the interim is going to work itself out, right?
...two separate IPs full of self-confidence in what they are now being given the chance to compliment each other in ways that previously hadn't been tried in the genre.
Polyphony Digital threw everything they could at Gran Turismo 3 to make it everything they visioned it to be, and the industry stopped and looked on in wonder as an impossible standard to reach was raised ever higher.